Druid, Soul and Persona
There are semantic issues in the third dimension regarding words such as
Druids, Mages, and Wizards. These semantics result in confusion as to who is
doing what, how, or why, and breeds greater confusion regarding who is
"in" or "out" of certain Creative endeavors. This in turn
enhances mystique but reduces effectiveness, and in the past has engendered
paranoia and discrimination, rather than the Harmony that wise Druids, Mages,
and Wizards truly embody.
Before Time, there were Wizards. Wizard is the Universal word for
"Elemental". Wizard is a reflection of devic consciousness; it is
the deva or aura consciousness concerned directly with Creation. To be
"born" is to act as Creation - to create and be created
At the time of Creation, Souls have the opportunity to express their first
individuation, and Free Will is embodied at that moment, when the Soul chooses
to ideate as a specialized Universal devic form.
It was at this point of Creation that Souls opted to be magnetically attracted
to individuation of Form, in this case known as Warriors, Wizards or Thieves.
All three are of devic form, and all are elemental. As we will see many times
in esoteric physics, the idea of the Trinity comes into play as the first
number of full expression. Thus, Warriors, Wizards, and Thieves represent a
"set" of elemental expression.
As individuated, yet group-conscious, expressions, the Soul devic groups can
be defined as:
Warriors clear new ground; they destroy out-dated forms, and they work
with laying down new foundations. They also create the energy of receptivity.
Warriors face the internal challenge of learning that to destroy according to
Divine Harmony is, in itself, an act of Creation, as Warriors destroy dead or
negative energy and restructure or salvage working or positive energy.
Wizards harness group Intent, and manifest the desires and expressions
of the group. In the third dimension, Wizards have mistakenly been attributed
with the skills and motives to run amuck in their creations, and to go beyond
or around Group Will. Of the devic forms, Wizards were most vulnerable, as
their consciousness is associated with Birth, and the concept of Death is an
unresolved conflict of Universal Physics as applied to Earth Physics, where
destruction and death are natural by-products of Creation.
Thieves act as both retrievers and
scavengers. They gather information and resources. They are less
"group-oriented" than Warriors or Wizards, yet they make up the
difference by filling in the cracks, and doing the odd-job here and there that
helps get the big project done. Thieves are also very good at creating ideas
and expressions, and this is returned to the group, thus completing the cycle
between Warriors, Wizards, and Thieves.
As Warriors, Wizards, and Thieves all create actively and equally in the
Creative Process, all take part in the "Action" of Wizardry, and
become known as Mages.
Mage is simply a word that describes anyone who has harnessed his creative
talent and potential in Harmony with his own devic expression. A Mage is
someone who has integrated his macrocosmic Wizardry with his Soular
Appearance, and reflected this through the microcosmic reflection of his
persona on Earth.
The "prototype" of Mage could be described with the analogy of an
hourglass, where the sands at the top correctly filter through the
ring-pass-not into Humanity, thus allowing a synchronistic blend of Universal
expression into Physical expression. This shape (of the hourglass) also looks
very much like the figure eight, which symbolizes Eternity - the continual
flow of Time and Space.
Of the Wizards, there are several sub-categories (as with Warriors and
Thieves) including the stages of Adept, Druid, Bard, and Mystic. These are
specialized areas of learning, but no Wizard (or Mage) is consigned to only
expressing within a particular specialization.
If Warriors, Wizards, and Thieves were only to operate within what they
thought their "functions" were, then we would have a world full of
people who acted like ducks with clipped wings - we'd be swimming in circles,
and nothing would get done. Creation necessitates interaction, and interaction
The esoteric taxonomy of Wizard labels or classifications do not circumscribe
the "extent" or sphere of influence. As we are created, it is our
function to create, whether in a supportive, dynamic, or reconnaissance role.
Druid, then, is another function of the Wizard aspect. Druid is another
elemental term, but is more of a specialized or narrowed interest. Druid is
the Wizard most concerned with integration. The Druid is the true
"alchemist" who seeks to match the correct ingredients,
circumstance, and cause to create the Universal flow of formula and
The sub-categories of Wizards:
Adepts - learn to master a variety of functional metaphysical
paradigms, and as they master their esoteric education, they learn to
creatively shift and adapt, as well as blend and reform, models of linear
magic. This is a lateral relationship with Magic. Adepts work with
Druids - work with vertical Magic, seeking to align Harmony between Spirit,
Humanity and Earth (as the Matter aspect). Druids are also Adepts; while
Adepts tend to work with Positive-Positive, Druids first begin to explore the
dynamic between Positive-Negative, and tend to be more experimental.
Bards - are the ones who begin to apply the Magic of Sound as applied
to Thought. They are directly inverse but equal to Druids, and in fact
complements the sense of completion needed by Druids, and correspond with
Druids by expressing Negative-Positive.
Mystics - most closely associated with the hourglass as reflected into
Humanity, and are the ones who reflect the impression of Spirit into Matter,
and Matter into Spirit. In the third dimension, where it is most effective,
this is a relationship of Negative-Negative, and completes the cycle of Wizard
Lesson and experience.
In order of appearance into the World of Magic is the Wizard, the Mage, and
the sub-groups of Adept, Druid, Bard, and Mystic.
Of the sub-groups, it is Druid that tends to be the most
misunderstood, and feared. Much of this has to do with the historic
representation of them as having been opposed to Christianity, when in fact
Druids anxiously and carefully awaited the appearance of Yesu, and devoted
their lives to seeing that the consciousness of Yesu was channeled and
stationed appropriately in the third dimension.
The Celtic Druids were among the first cultures to establish lineages,
dynasties of generations devoted to the Magical Art of Druidism, so that the
seeds of the Mother and Father would remain intact for generations. Druids
were the spiritual people of their culture, anchoring the Group Will of their
society, in Alignment with what was known as the Divine Plan of the Cosmos.
The people who depended on Druids did not want Mages practiced in the art of
Thought, Love, and Creation; they wanted genies who could blink their eyes and
make miracles occur. When the birth of Jesus, or Yesu, occurred, and did not
instantly transform the world into a bright and sunny place, and did not
absolve society at large of their personal responsibilities, society in
general felt cheated, and blamed the Druids for having withheld their gifts,
or cheated them of a promise given.
This society became angry with the Druids, and
instead of attempting to perceive the Universal Laws of Magic and Creation, as
the Druids had done, society chose instead to opt for the "deferred
payment plan", and to focus their desire on the second coming of the
messiah, and to continue to defer their own responsibility and participation
in the Creative Process, in the hopes that Christ will reappear, when they
expect the world will be a bright and sunny place, in the blink of an eye.
The Druid devic consciousness is aware, as it was centuries ago, that the
Appearance of the Christ, or of the Buddhic Sphere of Consciousness, has long
been ready to manifest into the third dimension. At the first attempt of this
manifestation, as embodied by Yesu, Humanity as a whole was not ready to
receive the full enlightenment of Love Consciousness. The effect of that
energy at that time was equivalent to blowing a fuse - simply too high a
charge into a too-low wattage receptacle.
This was not a spiritually or evolutionarily terminal circumstance, but like
little children, those seeking the joys and absolution of the Light turned
their disappointment and resentment toward the Druids, who naturally resented
this unfairness. Druids became secretive, and this bred suspicion among other
factions, and the more those factions attempted to interrogate the Druids, the
more the Wizards in general withdrew, and the cycle of oppression and
discrimination was bred into racial memory.
Several generations after the birth of Yesu, post-modern Christians began a
campaign to exterminate or exile Druids, in their own bids of ascension for
power, and at long-last effectively corrupted the expression of Druidism as it
had been known in the third dimension. The taint of shame and guilt that the
Christians carried with them, they mirrored to the sensitive Druids, and thus
was "doubt" cast into the minds of Wizards of all persuasions, and
the insecurity created by that doubt has kept Wizards of all persuasions bound
hand and foot from practicing to the greatest extent of their Creative Powers
that might benefit Humanity.
The lineages, the dynasties were broken or destroyed. Knowledge and Wisdom
accumulated and bred through generations was lost, bartered, stolen or
perverted, particularly during the British Isles' struggles for territorial
dominance, and the shame of Ireland becomes a little easier to understand in
this context, for Ireland has been the biggest source of bargaining and
manipulation for the last 1500 years within that Empire. Ireland has been
repeatedly raped as a culture, a land, and a consciousness that rebels against
the idea of slavery - as the Eire Druids also rebelled, and chose to take
their chances with the Sea.
In the twentieth century, it is easy to perceive the consequences of this
social, cultural and spiritual abuse. Anyone compelled by the call of Wizardic
Transformation must sneak around in privacy to express himself in a way that
does not conform to the mainstream, and therefore makes himself a moving
Worse, Wizards hardly know what they're running from, and they have but the
vaguest perception of what they are running to. They only know they have the
urge, ancestral by spirit or by blood, to commit themselves to a Cause which
has but the haziest definition in our culture.
Modern Druids, not trained by birth to recognize the forms, symbolisms,
energy, expressions, and the intent of sacred traditions, easily fall into
ill-defined shapes of bastardized Druidism, whether modern poseur Druidism,
Wicca, or even dilettante role-playing and make-believe spiritualism.
The modern neo-Druid is taught to utter the following homily with the best of
intentions: "Merry We Meet,
Merry We Part,
And Merry We Meet Again."
Those who feel foolish in uttering such a saccharine platitude, or have
masculine pretension, are apparently allowed to substitute an alternative
platitude, one less revolting, but equally meaningless:
In the corruption of history, culture, and expression that routinely occurs in
the power struggles within Humanity that became more pronounced after the
birth of Yesu, it is easy to perceive how simple it is to convert Shakespeare
into Dick and Jane (and Spot), and we see that what once had meaning has been
simplified and regurgitated into its lowest common form.
We offer, as a return to the fundamentals of Druidism, the following message,
and we hope that it is recognizable for the Druidic expression of Thought and
Love that it is, was, and will be again.
"In the Time of Meeting and in the Time of Parting,
Our Light, Love, and Power remain,
And all is Whole."
The Druids have returned.
We have met again, and will no longer be parted.
"Our Light, Love, and Power remain,
And all is Whole."